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Science of the Movies Episode 11: Building a Lifesize Transformers Robot!

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Yeah, that’s me operating a giant crane (for the first time) to assemble a gigantic lifesize Bumblebee Transformers robot!!!

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Tonight on Science of the Movies, I join my buddy John Frazier and his team at FXperts to take you step-by-step in building the Bumblebee robot used in Michael Bay’s Transformers movies!

Plus, I visit Image Metrics, the digital gurus behind the facial animation for such blockbuster video games as GTA IV and Assassin’s Creed 2, and they turn my on screen performance into a video game character!

We also take a look at the technology of 3D moviemaking with stereoscopic legends at Stereoscope, and witness my complete claustrophobic meltdown when I’m put into an MRI machine — all in the name of movies — at Applied fMRI Institute.

Science of the Movies, Thursdays at 8pm on Science Channel!

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5 Comments

  1. jon says:

    You have the best job ever Nar

  2. Kat says:

    Sweet. Bumblebee was always my favorite transformer. It would be supercool if it moved and was programmable.

  3. Nar Williams says:

    I wouldn’t put it past John Frazier and FXperts to have a moving programmable Bumblebee by the time the next Transformers film hits!

  4. AiYume says:

    I missed Thursdays episode and am on my iPhone looking for repeats. Unfortunately, even the Science Channel doesn’t show your upcoming episodes. As a matter of fact, they don’t have Amy info since your first season episodes from
    early in the year. Get your protione teM
    on it! :-)

    I look forward to catching future episodes.

  5. Nar Williams says:

    Yeah, networks generally don’t keep their hosts in the loop, so you can ask them directly here: http://science.discovery.com/utilities/about/contact.html

    Thanks for watching!

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